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Sebastian L.

3D Animator

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Since I can remember I have been attracted to the artistic world, when I saw movies, video games, an illustration or a painting in motion, it seemed like magic to me. I decided to find out the secret behind it all.
Now I have a degree in digital animation, and I discovered that it was always magical, because making everything you can imagine real and bringing it to life is something simply magical.

Experience

Skills

● Adobe Photoshop

● Autodesk maya

● Autodesk mudbox

● Substance

● Reallusion Iclone

● Reallusion 3Dxchange

● Reallusion Character creator 3

● Unreal Engine (Animation Tools)

● Zbrush

● Shotgun


Spanish Native
English B1

2018-2019

3D generalist as freelance

Two years of experience as a freelance artist as a Hard Surface modeler and 3D Animator in architectural and product design projects.

2019-2021

3D animator and Technical animator

I focused on the use of animation tools in software for the implementation in video games, simulators and videomapping. Handling the motion capture system or "Mocap" and its respective Pipeline.

2021-2022

3D animator Mid

3D animation for entertainment media such as television shows for major production companies. Able to interpret animatic, design and brief provided to produce believable animation of body mechanics and character performance.

Dreamhouse Studios S.A.S

Mighty animation

Contact

+57 3053775701

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